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A 2006 breakdown of the Japanese commercial BL market estimated it grosses approximately 12 billion yen annually, with video games generating 160 million yen per month.Very few BL games have been officially translated into English.Additionally, some games may receive an "all-ages" version, such as a port to consoles or handheld devices where pornography isn't allowed, which remove the sex scenes entirely.Eroge gameplay is often in the style of a visual novel or dating sim.
Some fan communities have criticized the choice of such a dark and unromantic game as the US market's first exposure to the genre.
In 2002 a 13-episode anime series was produced, as well as another 24-episode anime series in 2006.
According to Satoshi Todome's A History of Eroge, Kanon is still the standard for modern eroge and is referred to as a "baptism" for young otaku in Japan.
Soon, new genres were invented: ASCII's Chaos Angels, a role-playing-based eroge, inspired Dragon Knight by Elf and Rance by Alice Soft.
In the early 1990s eroge games became much more common.
JAST USA subsequently licensed Zettai Fukujuu Meirei under the title Absolute Obedience, while Hirameki International licensed Animamundi; the later game, although already nonexplicit, was censored for US release to achieve a 'mature' rather than 'adults only' rating, removing some of both the sexual and the violent content.